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Rift adds domination mode to warfronts

by on Jun.20, 2013, under RvR and PvP

Of all the places to find an update to PvP in Rift, we find it in a recent hotfix. Rift patch 2.3 Hot Fix #4 added the following new “domination” modes to two of the existing warfronts “Black Garden” and “Karthan Ridge”:

DOMINATION: THE BLACK GARDEN
* Available to players between level 10 and level 60.
* Fight for the control of The Black Garden by dominating the 2 control points.

DOMINATION: KARTHAN RIDGE
* Available to players between level 50 and level 60.
* Take Karthan Ridge by storm with this 5 control point variant.
* Capture Points on your side of the map give 3 points.
* Capture Points on the enemy’s side of the map give 5 – high risk, high reward!

Details of the patch can be found at the link below or by viewing the full post:

Rift 2.3 Hot Fix #4

RIFT 2.3 Hot Fix #4 - 6/17 NA @ 3.30PM PT || 6/18 EU @ 1AM GMT

== FEATURES ==

* 2 new Warfront modes have been added!

DOMINATION: THE BLACK GARDEN
* Available to players between level 10 and level 60.
* Fight for the control of The Black Garden by dominating the 2 control points.

DOMINATION: KARTHAN RIDGE
* Available to players between level 50 and level 60.
* Take Karthan Ridge by storm with this 5 control point variant.
* Capture Points on your side of the map give 3 points.
* Capture Points on the enemy’s side of the map give 5 – high risk, high reward!

GENERAL
* Character Transfers: We now use the correct maximum number of characters per shard, including any extra character slots you may have purchased.
* PVP: The wine in Hailol’s fountains has been replaced on PVP shards with the blood of your enemies. The hubs have had the grace of the gods and our coding lifted from them: they are no longer safe zones.
* Your hidden dimension slots are back!

ZONES
* Adjusted damage on a number of Hunt Rift, Stronghold, and Dendrome Zone Event bosses, including Commander Jorina, Orgathor, Ikaras, and Tuveran.
* Great Hunt rifts from ranks IV and V will now have more interesting invasions.
* Fixed an issue that caused player corpse markers to be misplaced after a stronghold.
* The invasion commander Architect Diviner now snares instead of stuns.

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